The Witcher® 3: Wild Hunt
is a story-driven, next-generation open world role-playing game, set in a visually stunning fantasy universe, full of meaningful choices and impactful consequences. You play as Geralt of Rivia, a monster hunter tasked with finding a child from an ancient prophecy.
Geralt of Rivia, is a witcher, or monster hunter for hire, a white-haired and cat-eyed legend in his own time. Trained from early childhood and mutated to gain superhuman skills, strength and reflexes, witchers like Geralt are a natural consequence of and counterbalance to the monster-infested world in which they live. As Geralt, you’ll embark on an epic journey in a war-ravaged world that will inevitably lead you to confront a foe darker than anything humanity has faced so far—the Wild Hunt. For fans it is great news. In addition, we want to announce that we will add your own installers game.
There’s been a lot of talk recently amongst the gaming literati about whether systems engage players more than storyline, but Wild Hunt binds the two together in ways that make the question seem nonsensical. Geralt has evolved from a surly young blade to a would-be father figure, on the trail of the woman he once loved and the closest thing they have to offspring. To find them, he’ll have to battle men, beasts, spirits and otherworldly forces, while getting involved in intrigues that affect the fate of nations, yet it’s always clear what you’re doing and how it contributes to your aims overall. And if that means collecting herbs to brew potions to give you a fighting chance of taking on a murderous griffin, then that’s something you’re willing to do.The Red Dead comparison might seem strange, but there’s something about Wild Hunt’s free-roaming gameplay that keeps bringing Rockstar’s western masterpiece to mind. It’s not just that Geralt spends a large proportion of the game on horseback – his faithful steed, Roach, rarely further than a whistle away – but that the focus on exploring the wilderness, discovering characters and missions gives it a similar kind of feel. Both games share a dark, cynical tone leavened by sardonic humour and a dash of hope. Both are tales of killers who, in some sense, yearn to be something more.